Step 5: Fix the Corners


Solve the corners using move 4, which flips 3 corners but leaves the top-left-front corner alone. Itīs the key to setting up the move, so letīs call it the NC (no change) corner.

There are three cases.

Setting up move 3
  • If no corners are solved (fig. A), start move 4 with the top color on the left face of the NC corner. To remember, think "none left".
  • If 1 corner is solved (fig. B), start the move with the solved corner in the NC position. Logical, no?
  • If 2 corners are solved, put a bad corner in the NC corner with the top color towards the front (fig. C). Think "too forward."

Move 4

Move 4
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